Tencent released its first-quarter earnings on I Am a PlaythingWednesday, showing revenue from its gaming sector had reached RMB 59.5 billion ($8.26 billion), a year-on-year increase of 24%. Revenue from the domestic gaming market came in at RMB 42.9 billion ($5.95 billion), while revenue from international markets reached RMB 16.6 billion ($2.3 billion) for the quarter. According to the report, domestic growth was mainly driven by increased revenue from Honor of Kings, CrossFire Mobile, and Delta Force. Delta Force saw its daily active users exceed 12 million in April, marking a new high in domestic engagement since its launch last December. International gaming revenue increased due to higher earnings from Brawl Stars, Clash Royale, and PUBG MOBILE. [Tencent]
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